Dear friends of Star Wars Mod: Galactic Warfare, finally eight months of more modding, mapping, and scripting are basically done since the first release of Star Wars Mod: Galactic Warfare for COD4. Today we are happy to present our version 0.8b which is still beta because of some things which we think are necessary to call the project “final”.
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The new version contains the three new maps (“Bespin”, “Bestine” and “Not A Cave”), a revised “Mos Eisly”, new weapons and also a new game type called Very Important Droid (VID). We hope you will enjoy playing!
- Added dynamic foliage by Zweimann (Need a mod to work with the necessary scripts, the map is also functional without it, but no vegetation dynamic in this case) - Added new custom objetive in SD (see the second video) - Added TWAR - Modified the stairs of the central sanctuary in order to avoid unexpected falls to rush down - Improved wander inside the central sanctuary, with improvements to climb a few steps and small changes of level and other - Fixed and locked the window of the cottage where the kitchen. - Added a few more fx - Fixed and added more sound environment (for example, wind among the branches and still water)
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